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BRINK Problem
Hey
hab immer das problem, wenn ich Brink spiele, etwa 5 Minuten crasht es dann immer, folgende meldung erscheint dann immer : WARNING: Thread '': GetNetVarFloat: 'pistol_02_reload_complete_fraction' 0.890000 clamped to 0.875000 (min: 0.0000 max: 0.8750) client 6 connected. OnClientConnect: Clearing abilities for client 6 Syncing match state to client 6 client 5 connected. OnClientConnect: Clearing abilities for client 5 Syncing match state to client 5 WARNING: Thread '': GetNetVarFloat: 'pistol_04_reload_complete_fraction' 0.890000 clamped to 0.875000 (min: 0.0000 max: 0.8750) client 4 connected. OnClientConnect: Clearing abilities for client 4 Syncing match state to client 4 client 3 connected. OnClientConnect: Clearing abilities for client 3 Syncing match state to client 3 client 2 connected. OnClientConnect: Clearing abilities for client 2 Syncing match state to client 2 WARNING: Thread '': GetNetVarFloat: 'pistol_03_reload_complete_fraction' 0.890000 clamped to 0.875000 (min: 0.0000 max: 0.8750) client 1 connected. OnClientConnect: Clearing abilities for client 1 Syncing match state to client 1 Resetting bot skills... Bot skills reset TASK SELECT (Grosses_K): Attempting Primary: 'snd_destroy_select' (owner: 'ducks_destructible_frontgate') Migration other match state 1: 0 Parsed gui 'democharge' in 0 ms Migration other match state 1: 45 Migration other match state 10: 1 Migration other match state 1: 44 WARNING: RES1004: Invalid input data - sdDeclAnimStateMachine: player/legs: State 'MountedDefault' has no transitions, machine is stuck WARNING: RES1004: Invalid input data - sdDeclAnimStateMachine: player/torso: State 'MountedDefault' has no transitions, machine is stuck Migration other match state 1: 43 Security skill bumped up, Resistance down Migration other match state 1: 42 Migration other match state 1: 41 Migration other match state 1: 41 Migration other match state 1: 40 Migration other match state 1: 39 ******************** FATAL ERROR: AllocRenderModel called from a different thread for 'particles/env/kickup_mud' ******************** ...unloading Input Method Editor DLL mouse: Failed to remove raw input device ...unloading Raw Input DLL ------- Input Initialization ------- Initializing DirectInput8... ...calling LoadLibrary( 'user32.dll' ): succeeded ...initializing Raw Input mouse: Raw Input initialized. ...calling LoadLibrary( 'imm32.dll' ): succeeded ...initializing Input Method Editor ------------------------------------ AllocRenderModel called from a different thread for 'particles/env/kickup_mud' ...unloading Input Method Editor DLL mouse: Failed to remove raw input device ...unloading Raw Input DLL Shutting down OpenGL subsystem ...releasing DC ...destroying window ...shutting down QGL ...unloading OpenGL DLL ...unloading Windows Terminal Server API DLL weiss jemand was der fehler ist? Gruß |
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