MuNES, as the name implies, is a NES emulator programmed in 64KB. It is written in pure Win32 C/C++ and focuses on pure size and speed. It uses OpenGL as a 3D renderer, and is not tested or intended for use with Vista.
Due to lack of time and size limits, I had to omit some features. Of course, in due course, these will be added.
A CHM readme is included, as well as several custom shader filters.