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Crysis 2 Problem- und Diskussionsthread

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Ungelesen 20.02.11, 14:51   #11
Soliver84
Newbie
 
Registriert seit: Sep 2009
Beiträge: 83
Bedankt: 94
Soliver84 ist noch neu hier! | 0 Respekt Punkte
Standard

Teil 2:
Code:
kick (Command)
kickid (Command)
kill (Command)
lastinv (Command)
load (Command)
loadactionmap (Command)
LoadConfig (Command)
loadLastSave (Command)
loadOnlineAttributes (Command)
loadProfile (Command)
log_IncludeTime = 1
log_Module =
log_SpamDelay = 0
log_tick = 0
log_Verbosity = 3 [DUMPTODISK]
log_VerbosityOverridesWriteToFile = 1 [DUMPTODISK]
log_WriteToFile = 1 [DUMPTODISK]
log_WriteToFileVerbosity = 3 [DUMPTODISK]
lua_CodeCoverage = 0
lua_debugger = 0
lua_debugger_show (Command)
lua_dump_coverage (Command)
lua_dump_state (Command)
lua_garbagecollect (Command)
lua_reload_s***** (Command)
lua_stackonmalloc = 0
lua_StopOnError = 0
map (Command)
mc_entity =
memDumpAllocs (Command)
MemInfo = 0
memReplayAddSizerTree (Command)
memReplayDumpSymbols (Command)
memReplayInfo (Command)
memReplayLabel (Command)
memReplayPause (Command)
memReplayResume (Command)
memReplayStop (Command)
memResetAllocs (Command)
MemStats = 0
MemStatsMaxDepth = 4
MemStatsThreshold = 32000
menu_addWarning (Command)
menu_cmd (Command)
menu_cmdbuffer_DebugBuffer = 0
menu_cmdbuffer_FEBackground = 0
menu_cmdbuffer_FEMainUI = 0
menu_cmdbuffer_FEWarnings = 0
menu_cmdbuffer_FriendsPopups = 0
menu_cmdbuffer_VideoBuffer = 0
menu_debugScreenStack = 0
menu_debugWatches = 0
menu_dogtagsMenuEnable = 1
menu_dogtagsMenuLocalDurationOn = 2
menu_dogtagsMenuLocalDurationWait = 15
menu_dogtagsMenuTempDurationOn = 2
menu_dogtagsMenuTempDurationWait = 5
menu_dogtagsUnlockAll = 0
menu_friends_menus_debug = 0
menu_gotoPage (Command)
menu_hostMigration (Command)
menu_list_loading_hints (Command)
menu_namesAsWs = 0
menu_newDisplayFlagsSet (Command)
menu_refreshPage (Command)
menu_serverListTest_addAllServers = 0
menu_serverListTest_numServers = 30000
menu_serverListTest_serversIncrements = 200
menu_useTestData = 0
mfx_Debug = 0
mfx_DebugFlowGraphFX = 0
mfx_DebugVisual = 0
mfx_DebugVisualFilter =
mfx_Enable = 1
mfx_EnableAttachedEffects = 1
mfx_EnableFGEffects = 1
mfx_ParticleImpactThresh = 2
mfx_pfx_maxDist = 35
mfx_pfx_maxScale = 1.5
mfx_pfx_minScale = 0.5
mfx_RaisedSoundImpactThresh = 3.5
mfx_Reload (Command)
mfx_ReloadFGEffects (Command)
mfx_SerializeFGEffects = 1
mfx_SoundImpactThresh = 1.5
mfx_Timeout = 0.01
mov_debugCamShake = 0
mov_debugEvents = 0
mov_goToFrame (Command)
mov_NoCutscenes = 0
mov_overrideCam =
mov_useCam (Command)
mp_ctfParams.carryingFlag_SpeedScale = 0.8
mp_extractionParams.carryingTick_DamageAbsorbDesperateEnergyCost = 0.45
mp_extractionParams.carryingTick_EnergyCostPerHit = 0.05
mp_extractionParams.carryingTick_SpeedScale = 0.8
name (Command)
net_backofftimeout = 360
net_breakage_sync_entities = 0
net_bw_aggressiveness = 0.5
net_channelstats = 0
net_check_for_patch (Command)
net_connectivity_detection_interval = 1
net_defaultChannelBitRateDesired = 200000 [READONLY]
net_defaultChannelBitRateToleranceHigh = 0.001 [READONLY]
net_defaultChannelBitRateToleranceLow = 0.5 [READONLY]
net_defaultChannelIdlePacketRateDesired = 0.05 [READONLY]
net_defaultChannelPacketRateDesired = 50 [READONLY]
net_defaultChannelPacketRateToleranceHigh = 2 [READONLY]
net_defaultChannelPacketRateToleranceLow = 0.1 [READONLY]
net_disconnect_on_rmi_error = 0 [DUMPTODISK]
net_download_patch (Command)
net_dump_object_state (Command)
net_enable_tfrc = 0
net_enable_voice_chat = 1 [REQUIRE_APP_RESTART]
net_enable_watchdog_timer = 0
net_gamespy_voip_enable = 1 [DUMPTODISK]
net_gamespy_voip_logging = 0
net_gamespy_voip_loopback = 0
net_gamespy_voip_threshold = 0.05 [DUMPTODISK]
net_highlatencythreshold = 0.5
net_highlatencytimelimit = 1.5
net_inactivitytimeout = 30
net_inactivitytimeoutDevmode = 30
net_initLobbyServiceToLan = 0
net_input_dump = 0
net_input_trace = 0
net_install_patch (Command)
net_keepalive_time = 10
net_lanbrowser = 0
net_lan_scanport_first = 64087 [DUMPTODISK]
net_lan_scanport_num = 5 [DUMPTODISK]
net_lobby_default_port = 64090 [DUMPTODISK]
net_lobby_gamespy_connection_wait_timeout = 60000 [DUMPTODISK]
net_lobby_gamespy_online_port = 64100 [DUMPTODISK]
net_lobby_gamespy_symmetrical_friends = 1 [DUMPTODISK]
net_log = 1
net_log_remote_methods = 0 [DUMPTODISK]
net_maxpacketsize = 1000
net_minMicrophoneNotificationInterval = 1
net_minTCPFriendlyBitRate = 30000
net_nat_type = Uninitialized [READONLY]
net_new_queue_behaviour = 1
net_next_map (Command)
net_onlyListGameServersContainingText =
net_packetsendrate = 20
net_packet_read_debug_output = 0
net_pb_cl_enable (Command)
net_pb_sv_enable (Command)
net_phys_debug = 0
net_phys_lagsmooth = 0.1
net_phys_pingsmooth = 0.1
net_ping_time = 5
net_profile_budget_logging = 0
net_profile_budget_logname = profile_net_budget.log
net_profile_enable = 0
net_profile_logging = 0
net_profile_logname = profile_net.log
net_profile_show_socket_measurements = 0
net_profile_socket_budget = 256
net_profile_worst_num_channels = 15
net_remotetimeestimationwarning = 0
net_rtt_convergence_factor = 995
net_safetysleeps = 0
net_scheduler_debug = 0
net_setOnlineMode (Command)
net_set_cdkey (Command)
net_show_matchmaking_tasks = 0 [DUMPTODISK]
net_stats_login = [DUMPTODISK]
net_stats_pass = [DUMPTODISK]
net_UseDeprecatedVoiceSystem = 1 [DUMPTODISK]
net_voice_lead_packets = 5
net_voice_proximity = 0
net_voice_trail_packets = 5
open_url (Command)
performance_profile_logname = performance.log
perk (Command)
perkActivateTeamPerk (Command)
perkLock (Command)
perks (Command)
perksClear (Command)
perkTier (Command)
perkUnlock (Command)
perk_alienGunship_debugInfo = 0
perk_alienGunship_enemyIgnoreTime = 1
perk_alienGunship_enteringDecelerationRange = 210
perk_alienGunship_idealWaypointAngleRange = 90
perk_alienGunship_inOutSpeed = 80
perk_alienGunship_lookToNextTargetDistance = 20
perk_alienGunship_maxDamage = 0.075
perk_alienGunship_optimum2DDistFromTarget = 25
perk_alienGunship_roamingDecelerationRange = 25
perk_alienGunship_roamingMaxSpeed = 12
perk_alienGunship_roamingMinSpeed = 5
perk_alienGunship_secondaryFireWaitTime = 0.1
perk_alienGunship_spawnIgnoreTime = 5
perk_alienGunship_targetCloakedSecondaryFireTime = 2
perk_alienGunship_targetLerpSpeed = 0.5
perk_alienGunship_targetLockTime = 1
perk_alienGunship_targetting2DRangeSq = 2500
perk_alienGunship_targettingFOV = 140
perk_alienGunship_targettingMinSpeed = 0.75
perk_alienGunship_timeBetweenRaycasts = 0.15
perk_alienGunship_timeInLevel = 60
perk_alienGunship_turretLerpSpeed = 1
perk_alienGunship_turretMaxAngleDiffForFiring = 35
perk_antiSniperEffect = 1
perk_antiSniperEffectDecreaseRate = 4
perk_antiSniperEffectIncreaseRate = 8
perk_antiSniperEnergyMinimum = -0.5
perk_antiSniperEnergyRechargeRate = 0.1
perk_antiSniperEnergyUseRate = 0
perk_antiSniperScreenEffectAmount = 5
perk_antiSniperSwayMult = 0.15
perk_ArmorEfficiency_scaleEnergyDrain = 0.5
perk_ArmorEfficiency_scaleMovementSpeed = 0.25
perk_chaffFOV = 5
perk_chaffRechargeTime = 4
perk_chaffSpread = 0.4
perk_cloakAwareness_FlickerTime = 1
perk_cloakAwareness_Range = 20
perk_cloakAwareness_TimeFromUncloakToKill = 3
perk_cloakAwareness_TimeTillFlickerTierThree = 5
perk_cloakAwareness_TimeTillFlickerTierTwo = 7
perk_criticalEnergyDamagePerSecond = 30
perk_deflection_damageMultiplier = 0.5
perk_DetonationDelay_explosionDelay = 2
perk_disable = 0
perk_Dogtag_teamPerkTimeScale = 1.2
perk_dolphinSpeedMult = 4
perk_ECM_blendDistance = 5
perk_ECM_height = 5
perk_ECM_rangeTierOne = 10
perk_ECM_rangeTierThree = 18
perk_ECM_rangeTierTwo = 10
perk_EnergyLeech_tier1RechargeFraction = 0.2
perk_EnergyLeech_tier2RechargeFraction = 0.3
perk_EnergyLeech_tier3RechargeFraction = 0.5
perk_EnhancedVisor_FlashBangScale = 0.1
perk_FatalityBonus_deathStreakRequired = 5
perk_FatalityBonus_killStreakToStop = 1
perk_FragResistant_damageMultiplier = 0.5
perk_FragResistant_suitLayerOverrideB = 0.5
perk_FragResistant_suitLayerOverrideG = 0
perk_FragResistant_suitLayerOverrideR = 1
perk_FragResistant_suitLayerOverrideTimer = 3
perk_HeavyArms_mountedWeapons_movementMultiplier = 1.5
perk_HeavyArms_mountedWeapons_ripOffOverrideSpeed = 1.4
perk_HeavyArms_reducedAttachmentWeight_selectSpeedMultiplier = 2
perk_HeavyArms_reducedAttachmentWeight_zoomTimeMultiplier = 0.5
perk_icon_pulse_time = 0.7
perk_lockedPerksA = 0
perk_lockedPerksB = 0
perk_MapDeployment_timer = 7
perk_MaximumFocus_shakeScale = 0.4
perk_maximumFocus_zoomedSpeedScale = 1.6
perk_MicrowaveBeam_deploymentHeight = 300
perk_MicrowaveBeam_effectReleaseTime = 0.5
perk_MicrowaveBeam_explosionTimer = 0.5
perk_MicrowaveBeam_fireRate = 15
perk_MicrowaveBeam_flashIconScale = 100
perk_MicrowaveBeam_innerRadius = 2
perk_MicrowaveBeam_innerRadiusDamage = 200
perk_MicrowaveBeam_maxRotationAngle = 8
perk_MicrowaveBeam_outerRadius = 6
perk_MicrowaveBeam_outerRadiusDamage = 15
perk_MicrowaveBeam_stage0Time = 2
perk_MicrowaveBeam_stage1Time = 1
perk_MicrowaveBeam_stage2Time = 6
perk_MicrowaveBeam_warningAudioDistance = 25
perk_Mobility_fireFromSprintTimeMultiplier = 0.25
perk_Mobility_scaleEnergyConsumption = 0.5
perk_Mobility_sprintToRunBlendTimeMultiplier = 0.25
perk_particleBoneChoiceScale = 0.4
perk_particleBoneEmitterSpawnRadius = 0.7
perk_particleTypesGenerateOnWho = 0
perk_particleTypesToHide = 0
perk_Phantom_cloakDelay = 0.25
perk_Phantom_cloakSpeedBlendScale = 2
perk_Phantom_scaleEnergyConsumptionTierOne = 1
perk_Phantom_scaleEnergyConsumptionTierThree = 0.5
perk_Phantom_scaleEnergyConsumptionTierTwo = 1
perk_Phantom_timeFromCloakToKill = 7
perk_Phantom_uncloakDelay = 0.25
perk_proximityAlarm_height = 3
perk_proximityAlarm_range = 30
perk_proximityAlarm_scanSpeedTierOne = 15
perk_proximityAlarm_scanSpeedTierThree = 60
perk_proximityAlarm_scanSpeedTierTwo = 30
perk_Regen_energyRechargeScale = 2
perk_Regen_healthRechargeDelayScale = 0.5
perk_Regen_healthRechargeScale = 2
perk_silentFeet_killRange = 25
perk_silentFeet_scaleFootstepSounds = 0
perk_Stamp_directFallSpeedIncrease = 3.2
perk_Stamp_directHitDamage = 50
perk_Stamp_displayPromptUntilStampedThisManyTimes = 99999
perk_Stamp_displayPromptUtilAirFrictionedThisManyTimes = 99999
perk_Stamp_enableForFalling = 1
perk_Stamp_enableForNormalJump = 1
perk_Stamp_enableForPowerJump = 1
perk_Stamp_fallspeed = 11.4
perk_Stamp_maxDamage = 220
perk_Stamp_maxDamageSpeed = 12.6
perk_Stamp_maxRadius = 7
perk_Stamp_minAirTime = 0.2
perk_Stamp_minDamage = 40
perk_Stamp_minDamageSpeed = 11.4
perk_Stamp_minRadius = 2
perk_Stamp_rechargeTime = 0
perk_Stamp_zeroMovementInputsTime_tier1 = 2.55
perk_Stamp_zeroMovementInputsTime_tier3 = 1.45
perk_SuitDisruptor_bouncinessScale = 0.5
perk_SuitDisruptor_drainMultiplier = 30
perk_SuitDisruptor_drainRange = 15
perk_SuitDisruptor_effectAllPlayers = 0
perk_SuitDisruptor_effectTime = 1.5
perk_SuitDisruptor_flashIconScale = 100
perk_SuitDisruptor_interferenceMultiplier = 1
perk_SuitDisruptor_launchSpeed = 12
perk_SuitDisruptor_selfDestructTime = 45
perk_SuitDisruptor_speedMultiplier = 0.7
perk_SuitDisruptor_vtolHoverTime = 2
perk_SuitDisruptor_vtolMaxSpeed = 40
perk_SuitDisruptor_vtolSlowDistance = 20
perk_teamPowerReductionArmour_scaleEnergyUse = 0.5
perk_teamPowerReductionDefault_scaleEnergyUse = 0.5
perk_teamPowerReductionStealth_scaleEnergyUse = 0.5
perk_teamRadarJammer_timeUntilDeactivate = 30
perk_teamRadar_timeUntilDeactivate = 30
perk_teamSuitBoost_damageScale = 0.2
perk_teamSuitBoost_scaleEnergyUse = 0
perk_teamSuitBoost_timeUntilDeactivate = 30
perk_threatTrails_BulletFadeStartTime = 0.8
perk_threatTrails_BulletOpacity = 0.01
perk_threatTrails_BulletRenderRange = 6
perk_threatTrails_BulletRenderTime = 1
perk_threatTrails_BulletThickness = 0.5
perk_threatTrails_GrenadeRenderRange = 15
perk_tracker_individualMinDistMovedTier1 = 0.7
perk_tracker_individualMinDistMovedTier3 = 0.35
perk_tracker_individualUpdateRateTier1 = 0.6
perk_tracker_individualUpdateRateTier3 = 0.3
perk_tracker_lifetimeStrength = 0
perk_tracker_maxDistanceToSpawn = 25
perk_tracker_updateRate = 0.1
perk_weaponsTrainingReloadSpeedScale = 1.7
perk_weaponsTrainingSelectSpeedScale = 2.5
perk_weaponsTrainingZoomTimeScale = 0.5
play (Command)
PlayAllSignals (Command)
playerGoto (Command)
playlists_choose (Command)
playlists_list (Command)
playlists_request_rss (Command)
playlists_select_variant (Command)
playlists_show_variants (Command)
playlists_unchoose (Command)
PlaySignal (Command)
PlaySignalOnEntity (Command)
pl_aim_acceleration_enabled = 1
pl_aim_assistance_enabled = 1
pl_aim_cloaked_multiplier = 0
pl_aim_near_lookat_target_distance = 0.65
pl_airFrictionPerk_control.fall_activation_height = 0
pl_airFrictionPerk_control.fall_distance_for_full_upwards_force = 4
pl_airFrictionPerk_control.fall_maxSeepd_height = 20
pl_airFrictionPerk_control.forward_speed = 5
pl_airFrictionPerk_control.max_falling_speed = 17.5
pl_airFrictionPerk_control.min_falling_speed = 4
pl_airFrictionPerk_control.triggerAutomatically = 0
pl_airFrictionPerk_control.view_pitch_shake = 15
pl_airFrictionPerk_control.view_recover_time = 1
pl_blendView = 0
pl_boostedMelee_allowInMP = 0
pl_boostedMelee_threshold = 0.6
pl_cameraTransitionTime = 0.25
pl_clientInertia = 25
pl_cover_and_lean.debug_draw = 0
pl_cover_and_lean.enable = 1
pl_cover_and_lean.enable_view_clamp = 1
pl_cover_and_lean.num_detection_rays = 12
pl_curvingSlowdownSpeedScale = 0.7
pl_debugInterpolation = 0
pl_debug_aiming = 0
pl_debug_aiming_input = 0
pl_debug_energyConsumption = 0
pl_debug_filter =
pl_debug_hit_recoil = 0
pl_debug_jumping = 0
pl_debug_log_camera_mode_changes = 0
pl_debug_log_player_plugins = 0
pl_debug_look_poses = 0
pl_debug_movement = 0
pl_debug_pickable_items = 0
pl_debug_suit = 0
pl_debug_view = 0
pl_debug_vistable = 0
pl_debug_watch_camera_mode = 0
pl_doLocalHitImpulsesMP = 1
pl_enemy_ramming.fall_damage_threashold = 4
pl_enemy_ramming.fatal_falling_speed = 10
pl_enemy_ramming.max_falling_damage = 250
pl_enemy_ramming.min_momentum_to_fall = 600
pl_enemy_ramming.player_to_player = 1
pl_enemy_ramming.ragdoll_to_player = 50
pl_enemy_ramming.safe_falling_speed = 6
pl_fall_intensity_hit_multiplier = 0.3
pl_fall_intensity_max = 1.5
pl_fall_intensity_multiplier = 0.1
pl_fall_time_max = 0.05
pl_fall_time_multiplier = 0.05
pl_freeFallDeath_cameraAngle = -30
pl_freeFallDeath_fadeTimer = 0.75
pl_grabOntoLedges = 1
pl_grabOntoLedgesFromSwimming = 1
pl_health (Command)
pl_health.collision_health_threshold = 41
pl_health.critical_health_thresholdMP = 10
pl_health.critical_health_thresholdSP = 15
pl_health.debug_FallDamage = 0
pl_health.enableNewHUDEffect = 1
pl_health.enable_FallandPlay = 0
pl_health.fallDamage_CurveAttack = 2
pl_health.fallDamage_health_threshold = 1
pl_health.fallDamage_SpeedFatal = 17
pl_health.fallDamage_SpeedFatalArmor = 21
pl_health.fallDamage_SpeedFatalArmorMP = 24
pl_health.fallDamage_SpeedSafe = 12
pl_health.fallDamage_SpeedSafeArmorMP = 16
pl_health.fallSpeed_HeavyLand = 14
pl_health.fallSpeed_HeavyLandArmor = 17
pl_health.fallSpeed_HeavyLandArmorMP = 15
pl_health.fast_regeneration_rateMP = 75
pl_health.normal_regeneration_rateMP = 50
pl_health.normal_regeneration_rateSP = 250
pl_health.normal_threshold_time_to_regenerateMP = 5
pl_health.normal_threshold_time_to_regenerateSP = 5
pl_health.slow_regeneration_rateMP = 20
pl_impulseCounterFactor = 0.9
pl_impulseDuration = 0.3
pl_impulseEnabled = 1
pl_impulseFullRecoilFactor = 0.25
pl_impulseLayer = 2
pl_impulseMaxPitch = 0.3
pl_impulseMaxTwist = 0.25
pl_inputAccel = 30
pl_jump_baseTimeAddedPerJump = 0.4
pl_jump_control.air_control_scale = 1
pl_jump_control.air_inertia_scale = 0.3
pl_jump_control.air_resistance_scale = 1.3
pl_jump_currentTimeMultiplierOnJump = 1.5
pl_jump_maxTimerValue = 0
pl_jump_quickPressThresh = 0.25
pl_ledgeClamber.cameraBlendWeight = 0.6
pl_ledgeClamber.debugDraw = 0
pl_melee.angle_limit_from_behind = 70
pl_melee.damage_multiplier_from_behind = 1
pl_melee.damage_multiplier_mpNoSuit = 1.5
pl_melee.debug_gfx = 0
pl_melee.impulses_enable = 1
pl_melee.melee_snap_angle_limit = 55
pl_melee.melee_snap_blend_speed = 0.33
pl_melee.melee_snap_end_position_range = 1
pl_melee.melee_snap_move_speed_multiplier = 12
pl_melee.melee_snap_target_select_range = 3
pl_melee.mp_victim_screenfx_blendout_duration = 0.25
pl_melee.mp_victim_screenfx_dbg_force_test_duration = 0
pl_melee.mp_victim_screenfx_duration = 0.1
pl_melee.mp_victim_screenfx_intensity = 1
pl_mike_debug = 0
pl_movement.crouch_SpeedScaleWithoutNanosuit = 1
pl_movement.nonCombat_heavy_weapon_crouch_speed_scale = 1
pl_movement.nonCombat_heavy_weapon_speed_scale = 0.75
pl_movement.nonCombat_heavy_weapon_sprint_scale = 1.25
pl_movement.nonCombat_heavy_weapon_strafe_speed_scale = 0.9
pl_movement.power_sprint_targetFov = 55
pl_movement.speedScaleWithoutNanosuit = 1.03
pl_movement.sprint_mpNoSuit_breatheSoundFreqSecs = 1
pl_movement.sprint_mpNoSuit_breatheSoundStaminaThresh = 0.5
pl_movement.sprint_mpNoSuit_dbgWatch = 0
pl_movement.sprint_mpNoSuit_staminaDepleteRatePerSec = 0.2
pl_movement.sprint_mpNoSuit_staminaRegenDelay*******Secs = 4
pl_movement.sprint_mpNoSuit_staminaRegenDelaySecs = 3.8
pl_movement.sprint_mpNoSuit_staminaRegenRatePerSec = 50
pl_movement.sprint_SpeedScaleWithoutNanosuit = 1.61
pl_movement.sprint_timeInAirToStopSprinting = 0.5
pl_movement.strafe_SpeedScaleWithoutNanosuit = 0.75
pl_nano_vision.max_distance_visible = 50
pl_netAimLerpFactor = 0.5
pl_netSerialiseMaxSpeed = 9
pl_pickAndThrow.debugDraw = 0
pl_pickAndThrow.delayPlayerAnimations = 1
pl_pickAndThrow.reloadProxies (Command)
pl_pickAndThrow.useEnergy = 1
pl_pickAndThrow.useProxies = 1
pl_power_sprint.foward_angle = 45
pl_refillAmmoDelay = 0.8
pl_reload (Command)
pl_serialisePhysVel = 1
pl_shotgunDamageCap = 3.40282e+038
pl_slealth_cloakinterference_onactionMP = 0
pl_slideCameraFactor = 1
pl_slideMode = 1
pl_sliding_control.deceleration_speed = 4
pl_sliding_control.deceleration_speed_powerMode = 3
pl_sliding_control.max_downhill_acceleration = 15
pl_sliding_control.max_downhill_threshold = 50
pl_sliding_control.min_downhill_threshold = 5
pl_sliding_control.min_speed = 2
pl_sliding_control.min_speed_threshold = 4
pl_sliding_control_mp.deceleration_speed = 2.2
pl_sliding_control_mp.deceleration_speed_powerMode = 4
pl_sliding_control_mp.max_downhill_acceleration = 0
pl_sliding_control_mp.max_downhill_threshold = 50
pl_sliding_control_mp.min_downhill_threshold = 5
pl_sliding_control_mp.min_speed = 7
pl_sliding_control_mp.min_speed_threshold = 8
pl_SnapToLedge = 0
pl_spawnCorpseOnDeath = 1
pl_stampMinHeight = 0.5
pl_stampTimeout = 3
pl_stealthKill_aimVsSpineLerp = 0.5
pl_stealthKill_allowInMP = 1
pl_stealthKill_debug = 0
pl_stealth_maxSpreadOnFire = 1
pl_stealth_maxSpreadOnFireMultiplier = 2
pl_stealth_shotgunDamageCap = 40
pl_swimAlignArmsToSurface = 1
pl_swimBackSpeedMul = 0.8
pl_swimBaseSpeed = 4
pl_swimNormalSprintSpeedMul = 1.5
pl_swimNoSuitSprintSpeedMul = 1.25
pl_swimSideSpeedMul = 0.9
pl_swimSpeedSprintSpeedMul = 1.5
pl_swimUpSprintSpeedMul = 1.5
pl_swimVertSpeedMul = 0.5
pl_switchTPOnKill = 1
pl_TacticalScanDuration = 0
pl_TacticalScanDurationMP = 0
pl_targeting_debug = 0
pl_useItemHoldTime = 0.3
pl_velocityInterpAirControlScale = 1
pl_velocityInterpAirDeltaFactor = 0.75
pl_velocityInterpAlwaysSnap = 0
pl_velocityInterpPathCorrection = 1
pl_velocityInterpSynchJump = 2
pp_AllActorsDropDogTags (Command)
pp_debug = 0
pp_defaultUnlockAll = 0
pp_DropOwnDogTag (Command)
pp_FakeProgression (Command)
pp_GainSuitXP (Command)
pp_GainXP (Command)
pp_GameEnd (Command)
pp_LoadOnlineAttributes = 1 [REQUIRE_APP_RESTART]
pp_ResetXP (Command)
pp_RichSaveGames = 0
pp_RSFDebugWrite = 1
pp_RSFDebugWriteOnLoad = 0
pp_suitmodeAveraging = 0
pp_UnlockAll (Command)
pp_UnlocksNow (Command)
pp_xpDebug = 0
preloadforstats (Command)
print_memory_trace = 1
profile = 0
profileStreaming = 0
profile_additionalsub = 0
profile_allthreads = 0
profile_callstack = 0
profile_disk = 1
profile_disk_budget = -1
profile_disk_max_draw_items = 10000
profile_disk_max_items = 10000
profile_disk_timeframe = 5
profile_disk_type_filter = -1
profile_filter =
profile_filter_thread =
profile_graph = 0
profile_graphScale = 100
profile_log = 0
profile_network = 0
profile_pagefaults = 0
profile_peak = 10
profile_peak_display = 8
profile_sampler = 0
profile_sampler_max_samples = 2000
profile_smooth = 1
profile_threads = 0
profile_weighting = 0
ps_debugPersistantStats = 0
ps_debugSessionStats = -1
ps_DumpTelemetryDes*****ion (Command)
ps_set (Command)
pts_addToken (Command)
pts_dump (Command)
pts_spendToken (Command)
p_accuracy_LCPCG = 0.005
p_accuracy_LCPCG_no_improvement = 0.05
p_accuracy_MC = 0.005
p_approx_caps_len = 1.2
p_async_rwi_use_spu = 1
p_break_on_validation = 0
p_CharacterIK = 1
p_collision_mode = 0
p_cull_distance = 100
p_damping_group_size = 8
p_debug_explosions = 0
p_debug_joints = 0
p_do_step = 0
p_draw_helpers = 0
p_draw_helpers_num = 0
p_enforce_contacts = 1
p_ent_grid_use_obb = 1
p_fixed_timestep = 0
p_fly_mode = 0
p_GEB_max_cells = 800
p_gravity_z = -13
p_group_damping = 0.5
p_joint_damage_accum = 2
p_joint_damage_accum_threshold = 0.2
p_joint_gravity_step = 1
p_jump_to_profile_ent = 0
p_lattice_max_iters = 100000
p_limit_simple_solver_energy = 1
p_list_active_objects = 0
p_log_lattice_tension = 0
p_max_approx_caps = 7
p_max_contacts = 150
p_max_contact_gap = 0.01
p_max_contact_gap_player = 0.01
p_max_contact_gap_simple = 0.03
p_max_debris_mass = 10
p_max_entity_cells = 10000
p_max_LCPCG_contacts = 100
p_max_LCPCG_fruitless_iters = 4
p_max_LCPCG_iters = 5
p_max_LCPCG_microiters = 12000
p_max_LCPCG_microiters_final = 25000
p_max_LCPCG_subiters = 120
p_max_LCPCG_subiters_final = 250
p_max_MC_iters = 4000
p_max_MC_mass_ratio = 100
p_max_MC_vel = 15
p_max_object_splashes = 3
p_max_plane_contacts = 8
p_max_plane_contacts_distress = 4
p_max_player_velocity = 150
p_max_spu_rwi_cells = 5
p_max_substeps = 5
p_max_substeps_large_group = 5
p_max_unproj_vel = 2.5
p_max_velocity = 100
p_max_world_step = 0.2
p_min_LCPCG_improvement = 0.05
p_min_MC_iters = 4
p_min_separation_speed = 0.02
p_net_angsnapmul = 0.01
p_net_minsnapdist = 0.1
p_net_minsnapdot = 0.99
p_net_smoothtime = 5
p_net_velsnapmul = 0.1
p_num_bodies_large_group = 100
p_num_jobs = 4
p_num_startup_overload_checks = 20
p_num_threads = 1
p_penalty_scale = 0.3
p_players_can_break = 0
p_pool_size = 1536
p_profile = 0
p_profile_entities = 0
p_profile_functions = 0
p_prohibit_unprojection = 1
p_proxy_highlight_range = 800
p_proxy_highlight_threshold = 200
p_ray_fadein = 0.2
p_ray_peak_time = 0
p_rope_collider_size_limit = 0
p_single_step_mode = 0
p_skip_redundant_colldet = 1
p_splash_dist0 = 7
p_splash_dist1 = 30
p_splash_force0 = 10
p_splash_force1 = 100
p_splash_vel0 = 4.5
p_splash_vel1 = 10
p_sync_rwi_use_spu = 0
p_tick_breakable = 0.1
p_time_granularity = 0.0001
p_unproj_vel_scale = 10
p_use_distance_contacts = 0
p_use_unproj_vel = 0
p_wireframe_distance = 40
quit (Command)
rcon_command (Command)
rcon_connect (Command)
rcon_disconnect (Command)
rcon_startserver (Command)
rcon_stopserver (Command)
readabilityReload (Command)
record (Command)
ReloadDialogData (Command)
reloadFrontEnd (Command)
removeDummyPlayers (Command)
restartgame (Command)
revive (Command)
rss_debug = 0
rss_speed = 40
RunUnitTests (Command)
r_AllowLiveMoCap = 0
r_AnisoBlendWeight = 0.99
r_AnisoForce = 0
r_AnisoMax = 16
r_AnisoMin = 0
r_AnisoPasses = 0
r_AnisoRefDistance = 1
r_AnisoScale = 1
r_ArmourPulseSpeedMultiplier = 1
r_ATOC = 0 [DUMPTODISK]
r_Batching = 1
r_Beams = 3
r_BeamsDistFactor = 0.5
r_BeamsHelpers = 0
r_BeamsMaxSlices = 32
r_BeamsSoftClip = 1
r_Brightness = 0.5 [DUMPTODISK]
r_CBStatic = 0
r_CBStaticDebug = 0
r_CharacterEditorHotFix = 0
r_Character_NoDeform = 0
r_CloakFadeByDist = 0
r_CloakFadeLightScale = 0.25
r_CloakFadeMaxDistSq = 25
r_CloakFadeMinDistSq = 1
r_CloakFadeMinValue = 0.2
r_CloakHeatScale = 1
r_CloakLightScale = 0.25
r_CloakMinLightValue = 0
r_CloakRefractionFadeByDist = 0
r_CloakRefractionFadeMaxDistSq = 25
r_CloakRefractionFadeMinDistSq = 1
r_CloakRefractionFadeMinValue = 0.2
r_CloakRenderInThermalVision = 0
r_CloakTransitionLightScale = 1
r_CloudsDebug = 0
r_CloudsUpdateAlways = 0
r_ColorBits = 32 [DUMPTODISK]
r_ColorGrading = 2
r_ColorGradingCharts = 1
r_ColorGradingChartsCache = 4
r_ColorGradingFilters = 1
r_ColorGradingLevels = 1
r_ColorGradingSelectiveColor = 1
r_ConditionalRendering = 0
r_ConsoleBackbufferHeight = 720 [DUMPTODISK]
r_ConsoleBackbufferWidth = 1152 [DUMPTODISK]
r_Contrast = 0.5 [DUMPTODISK]
r_CoronaColorScale = 1
r_CoronaFade = 0.5
r_Coronas = 1 [DUMPTODISK]
r_CoronaSizeScale = 1
r_CullByClipPlanes = 1
r_CustomVisions = 1
r_DebugFontRendering = 0
r_DebugLayerEffect = 0
r_DebugLights = 0
r_DebugLightVolumes = 0
r_DebugRefraction = 0
r_DebugRenderMode = 0
r_DebugVoxTerrainX = 0
r_DebugVoxTerrainY = 0
r_debug_renderer_set_eye_pos (Command)
r_debug_renderer_show_window (Command)
r_DeferredDecals = 3 [DUMPTODISK]
r_deferredDecalsDebug = 0 [DUMPTODISK]
r_DeferredShadingCubeMaps = 1 [DUMPTODISK]
r_DeferredShadingDebug = 0 [DUMPTODISK]
r_DeferredShadingDepthBoundsTest = 1 [DUMPTODISK]
r_DeferredShadingHeightBasedAmbient = 1
r_DeferredShadingLightLodRatio = 1 [DUMPTODISK]
r_DeferredShadingLightVolumes = 1 [DUMPTODISK]
r_DeferredShadingScissor = 1 [DUMPTODISK]
r_DeferredShadingSortLights = 0
r_DeferredShadingStencilPrepass = 1 [DUMPTODISK]
r_DeferredShadingTiled = 0 [DUMPTODISK]
r_DeferredShadingTiledRatio = 0 [DUMPTODISK]
r_DeferredShadingTilesX = 16 [DUMPTODISK]
r_DeferredShadingTilesY = 12 [DUMPTODISK]
r_DepthBits = 32 [DUMPTODISK]
r_DepthOfField = 2
r_DepthOfFieldBokeh = 0
r_DepthOfFieldBokehQuality = 0
r_DepthOfFieldStencilPrepass = 0
r_DetailDistance = 4 [DUMPTODISK]
r_DetailNumLayers = 1 [DUMPTODISK]
r_DetailScale = 8
r_DetailTextures = 1 [DUMPTODISK]
r_DisplayInfo = 1 [DUMPTODISK,rESTRICTEDMODE]
r_dofMinZ = 0
r_dofMinZBlendMult = 6.5
r_dofMinZScale = 0
r_DrawNearFarPlane = 40
r_DrawNearFoV = 60
r_DrawNearZRange = 0.12
r_Driver = NULL [DUMPTODISK]
r_DynTexAtlasCloudsMaxSize = 24
r_DynTexAtlasDynTexSrcSize = 16
r_DynTexAtlasSpritesMaxSize = 16
r_DynTexAtlasVoxTerrainMaxSize = 250
r_DynTexMaxSize = 50
r_DynTexSourceSharedRTHeight = 256
r_DynTexSourceSharedRTWidth = 256
r_enableAltTab = 1
r_enableAuxGeom = 1 [REQUIRE_APP_RESTART]
r_EnvCMResolution = 0 [DUMPTODISK]
r_EnvCMShading = 1 [REQUIRE_APP_RESTART]
r_EnvCMupdateInterval = 0.04 [DUMPTODISK]
r_EnvLCMupdateInterval = 0.1 [DUMPTODISK]
r_EnvTexResolution = 1 [DUMPTODISK]
r_EnvTexUpdateInterval = 0.075 [DUMPTODISK]
r_ExcludeMesh =
r_ExcludeShader = 0
r_EyeAdaptationBase = 0.1
r_EyeAdaptationFactor = 0.85 [DUMPTODISK]
r_EyeAdaptationSpeed = 2
r_Flares = 1 [DUMPTODISK]
r_FlashMatTexResQuality = 1
r_Flush = 1
r_FogColorGradientEnforced = 2
r_FogDepthTest = -0.0005
r_FogGlassBackbufferMaxResolves = 3 [DUMPTODISK]
r_FogGlassBackbufferResolveDebug = 0
r_FogGlassBackbufferResolveDepthThreshold = 1
r_FSAA = 0 [DUMPTODISK,rEQUIRE_APP_RESTART]
r_FSAA_quality = 0 [DUMPTODISK,rEQUIRE_APP_RESTART]
r_FSAA_samples = 4 [DUMPTODISK,rEQUIRE_APP_RESTART]
r_Fullscreen = 1 [DUMPTODISK]
r_Fur = 0
r_Gamma = 1.16 [DUMPTODISK]
r_GeomInstancing = 1
r_GeomInstancingThreshold = 0
r_GetScreenShot = 0
r_Glow = 1
r_GlowAnamorphicFlares = 1
r_GraphStyle = 0
r_HDRBlueShift = 1 [DUMPTODISK]
r_HDRBrightLevel = 0.85 [DUMPTODISK]
r_HDRBrightOffset = 5 [DUMPTODISK]
r_HDRBrightThreshold = 6 [DUMPTODISK]
r_HDRDebug = 0
r_HDREyeAdaptionCache = 4 [DUMPTODISK]
r_HDRFlaresCache = 3 [DUMPTODISK]
r_HDRForceUpdateTextures = 0 [DUMPTODISK]
r_HDRGrainAmount = 0.6
r_HDRLevel = 6 [DUMPTODISK]
r_HDROffset = 10 [DUMPTODISK]
r_HDRRangeAdapt = 0 [DUMPTODISK]
r_HDRRangeAdaptationSpeed = 4
r_HDRRangeAdaptLBufferMax = 0.125 [DUMPTODISK]
r_HDRRangeAdaptLBufferMaxRange = 2 [DUMPTODISK]
r_HDRRangeAdaptMax = 1 [DUMPTODISK]
r_HDRRangeAdaptMaxRange = 4 [DUMPTODISK]
r_HDRRendering = 2 [DUMPTODISK]
r_HDRTexFormat = 0 [DUMPTODISK]
r_HDRVignetting = 1 [DUMPTODISK]
r_Height = 600 [DUMPTODISK]
r_HUDHitEffect = 4
r_ImposterRatio = 2
r_ImpostersDraw = 1
r_ImpostersUpdatePerFrame = 6000
r_IrradianceVolumes = 1
r_LightsSinglePass = 1
r_Log = 0
r_LogShaders = 0
r_LogTexStreaming = 0
r_LogVBuffers = 0
r_LogVidMem = 0
r_MaterialsBatching = 1
r_MeasureOverdraw = 0
r_MeasureOverdrawScale = 1.5
r_MergeRenderChunks = 1
r_MeshPoolSize = 0
r_MeshPrecache = 1
r_MeshVolatilePoolSize = 0
r_MotionBlur = 2
r_MotionBlurAdaptiveSampling = 1
r_MotionBlurFrameTimeScale = 0
r_MotionBlurHDR = 1
r_MotionBlurMaxViewDist = 16
r_MotionBlurShutterSpeed = 0.002
r_MultiGPU = 2
r_MultiThreaded = 0
r_NightVision = 2
r_NightVisionAmbientMul = 6
r_NightVisionBrightLevel = 3
r_NightVisionCamMovNoiseAmount = 0.5
r_NightVisionCamMovNoiseBlendSpeed = 2
r_NightVisionFinalMul = 3
r_NightVisionSonarLifetime = 2
r_NightVisionSonarMultiplier = 0.2
r_NightVisionSonarRadius = 32
r_NightVisionViewDist = 100
r_NoDrawNear = 0
r_NoDrawShaders = 0
r_NoHWGamma = 0 [DUMPTODISK]
r_NormalsLength = 0.2
r_OptimisedLightSetup = 2
r_OverscanBorders (Command)
r_pointslightshafts = 0
r_PostMSAA = 1
r_PostMSAAInEditingMode = 1
r_PostMSAAMode = 2
r_PostProcessEffects = 1
r_PostProcessFilters = 1
r_PostProcessGameFx = 1
r_PostProcessHUD3D = 1
r_PostProcessHUD3DCache = 2
r_PostProcessHUD3DDebugView = 0
r_PostProcessHUD3DGlowAmount = 1
r_PostProcessHUD3DShadowAmount = 1.7
r_PostProcessHUD3DStencilClear = 1
r_PostProcessNanoGlassDebugView = 0
r_PostProcessParamsBlending = 1
r_PostprocessParamsBlendingTimeScale = 12
r_PostProcessReset = 0
r_PredicatedTiling = 0 [REQUIRE_APP_RESTART]
r_PrintMemoryLeaks = 0
r_ProfileGPU = 0
r_ProfileShaders = 0
r_ProfileShadersGroupByName = 1
r_ProfileShadersSmooth = 4
r_PS3AllocFailureRate = 0
r_PS3AllocFailureResource = 255
r_Rain = 2
r_RainAmount = 1
r_RainDistMultiplier = 2
r_RainDropsEffect = 1
r_RainIgnoreNearest = 1
r_RainLayersPerFrame = 2
r_RainMaxViewDist = 32
r_RainMaxViewDist_Deferred = 40
r_RainOccluderSizeTreshold = 25
r_RC_AutoInvoke = 1
r_Reflections = 1 [DUMPTODISK]
r_ReflectionsOffset = 0
r_ReflectionsQuality = 3 [DUMPTODISK]
r_refraction = 1
r_RefractionPartialResolves = 2
r_ReleaseAllResourcesOnExit = 1
r_ReloadShaders = 0
r_RenderMeshHashGridUnitSize = 0.5
r_RenderTargetPoolSize = 0
r_Scissor = 1
r_Scratches = 2
r_ShaderCompilerDontCache = 0
r_ShaderCompilerPort = 61453
r_ShaderCompilerServer =
r_ShadersAsyncActivation = 0
r_ShadersAsyncCompiling = 1
r_ShadersAsyncMaxThreads = 1 [DUMPTODISK]
r_ShadersCacheOptimiseLog = 0
r_ShadersCompileAutoActivate = 0
r_ShadersDebug = 0 [DUMPTODISK]
r_ShadersDX11 = 1
r_ShadersDX9 = 1
r_ShadersEditing = 0
r_ShadersIgnoreIncludesChanging = 0
r_ShadersIntCompiler = 1 [DUMPTODISK]
r_ShadersLazyUnload = 0
r_ShadersLogCacheMisses = 1
r_ShadersNoCompile = 0
r_ShadersPreactivate = 3 [DUMPTODISK]
r_ShadersPrecacheAllLights = 1
r_ShadersPS3 = 0
r_ShadersRemoteCompiler = 0 [DUMPTODISK]
r_ShadersSubmitRequestline = 1
r_ShadersUseInstanceLookUpTable = 0
r_ShadersXenon = 0
r_ShadowBlur = 0 [DUMPTODISK]
r_ShadowBluriness = 1 [DUMPTODISK]
r_ShadowGen = 1
r_ShadowGenGS = 0 [DUMPTODISK]
r_ShadowGenMode = 1
r_ShadowJittering = 1
r_ShadowPass = 1
r_ShadowsBias = 8e-005 [DUMPTODISK]
r_ShadowsDeferredMode = 1
r_ShadowsDepthBoundNV = 0
r_ShadowsForwardPass = 1
r_ShadowsGridAligned = 1 [DUMPTODISK]
r_ShadowsMaskDownScale = 0
r_ShadowsMaskResolution = 0
r_ShadowsStencilPrePass = 1
r_ShadowsUseClipVolume = 1 [DUMPTODISK]
r_ShadowTexFormat = 4
r_ShowBufferUsage = 0
r_ShowDynTextures = 0
r_ShowDynTexturesFilter = *
r_ShowDynTexturesMaxCount = 36
r_ShowGammaReference = 0
r_ShowLightBounds = 0
r_ShowLines = 0
r_ShowMT = 0
r_ShowNormals = 0
r_ShowOnlyShader = 0
r_ShowRenderTarget = 0
r_ShowRenderTarget_Filtered = 1
r_ShowRenderTarget_FullScreen = 0
r_ShowTangents = 0
r_ShowTexture =
r_ShowTimeGraph = 0
r_ShowVideoMemoryStats = 0
r_SoftAlphaTest = 1
r_SonarVision = 1
r_SplitScreenActive = 0
r_SSAO = 4
r_SSAOAmount = 1
r_SSAOContrast = 1
r_SSAODownscale = 1
r_SSAOQuality = 1
r_SSAORadius = 1.5
r_SSAOTemporalConvergence = 0.7
r_SSGI = 0
r_SSGIAmount = 1
r_SSGIBlur = 1
r_SSGIQuality = 2
r_SSGIRadius = 0.1
r_Stats = 0
r_StencilBits = 8 [DUMPTODISK]
r_StereoDevice = 100 [DUMPTODISK,rEQUIRE_APP_RESTART]
r_StereoEyeDist = 0.02 [DUMPTODISK]
r_StereoFlipEyes = 0 [DUMPTODISK]
r_StereoGammaAdjustment = 0.12 [DUMPTODISK]
r_StereoHudScreenDist = 0.5 [DUMPTODISK]
r_StereoMode = 0 [DUMPTODISK]
r_StereoNearGeoScale = 0.65 [DUMPTODISK]
r_StereoOutput = 0 [DUMPTODISK]
r_StereoScreenDist = 0.25 [DUMPTODISK]
r_StereoStrength = 1 [DUMPTODISK]
r_sunshafts = 0
r_TerrainAO = 7
r_TerrainAO_FadeDist = 8
r_testSplitScreen = 0
r_TexAtlasSize = 512
r_TexBindMode = 0
r_TexBumpResolution = 0 [DUMPTODISK]
r_TexelsPerMeter = 0
r_TexGrid = 0
r_TexLog = 0
r_TexMaxAnisotropy = 8 [REQUIRE_LEVEL_RELOAD]
r_TexMaxSize = 0
r_TexMinSize = 64
r_TexNoAniso = 0 [DUMPTODISK]
r_TexNoLoad = 0
r_TexPostponeLoading = 1
r_TexPreallocateAtlases = 1
r_TexResolution = 0 [DUMPTODISK]
r_TexSkyResolution = 1 [DUMPTODISK]
r_TextureCompressor = 1 [DUMPTODISK]
r_TextureLodDistanceRatio = -1
r_TexturesFilteringQuality = 1 [REQUIRE_LEVEL_RELOAD]
r_texturesskiplowermips = 0
r_TexturesStreaming = 2 [REQUIRE_APP_RESTART]
r_TexturesStreamingDebug = 0
r_TexturesStreamingDebugDumpIntoLog = 0
r_TexturesStreamingDebugFilter =
r_TexturesStreamingDebugMinMip = 100
r_TexturesStreamingDebugMinSize = 100
r_TexturesStreamingMaxRequestedJobs = 256
r_TexturesStreamingMaxRequestedMB = 2
r_TexturesStreamingMinReadSizeKB = 64
r_TexturesStreamingMipBias = 0
r_TexturesStreamingMipFading = 1
r_TexturesStreamingNoUpload = 0
r_TexturesStreamingOnlyVideo = 0
r_TexturesStreamingPostponeMips = 1
r_TexturesStreamingPostponeThresholdKB = 1024
r_TexturesStreamingResidencyEnabled = 1
r_TexturesStreamingResidencyThrottle = 0.5
r_TexturesStreamingResidencyTime = 10
r_TexturesStreamingResidencyTimeTestLimit = 5
r_TexturesStreamingSync = 0
r_texturesstreampooldefragmentation = 0
r_TexturesStreamPoolFragmentationCount = 0
r_TexturesStreamPoolSize = 128
r_Texture_Anisotropic_Level = 1 [DUMPTODISK]
r_ThermalVision = 1
r_ThermalVisionViewCloakFlickerMaxIntensity = 1
r_ThermalVisionViewCloakFlickerMinIntensity = 1
r_ThermalVisionViewCloakFrequencyPrimary = 1
r_ThermalVisionViewCloakFrequencySecondary = 1
r_ThermalVisionViewDistance = 150
r_UseAlphaBlend = 1
r_UseEdgeAA = 0
r_UseGSParticles = 1
r_UseHWSkinning = 1
r_UseMaterialLayers = 2
r_UseMergedPosts = 1
r_UseParticlesGlow = 1
r_UseParticlesHalfRes = 1
r_UseParticlesHalfResDebug = 0
r_UseParticlesHalfResForce = 0
r_UseParticlesHalfRes_MinCount = 2
r_UseParticlesMerging = 1
r_UseParticlesRefraction = 1
r_UsePOM = 0
r_UseShadowsPool = 1
r_UseSoftParticles = 1
r_UseSRGB = 1 [REQUIRE_APP_RESTART]
r_UseZPass = 1
r_ValidateDraw = 0
r_VarianceShadowMapBlurAmount = 1 [DUMPTODISK]
r_VegetationAlphaTestOnly = 0
r_VegetationSpritesDebug = 0
r_VegetationSpritesGenAlways = 0
r_VegetationSpritesNoGen = 0
r_VegetationSpritesTexRes = 64
r_VSync = 0 [DUMPTODISK,rESTRICTEDMODE]
r_WaterCaustics = 1
r_WaterCausticsDeferred = 2
r_WaterCausticsDistance = 100
r_WaterGodRays = 1
r_WaterReflections = 1 [DUMPTODISK]
r_WaterReflectionsMGPU = 1 [DUMPTODISK]
r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK]
r_WaterReflectionsMinVisUpdateDistanceMul = 10 [DUMPTODISK]
r_WaterReflectionsMinVisUpdateFactorMul = 20 [DUMPTODISK]
r_WaterReflectionsQuality = 1 [DUMPTODISK]
r_WaterReflectionsUseMinOffset = 1 [DUMPTODISK]
r_WaterUpdateDistance = 1
r_WaterUpdateFactor = 0.1 [DUMPTODISK]
r_WaterUpdateThread = 5
r_Width = 800 [DUMPTODISK]
r_wireframe = 0
r_ZFightingDepthScale = 0.995
r_ZFightingExtrude = 0.001
r_ZPassDepthSorting = 0
r_ZPassOnly = 0
save (Command)
SaveLevelStats (Command)
saveOnlineAttributes (Command)
saveProfile (Command)
save_genstrings (Command)
sa_debug = 0
sa_debugReward = 0
sa_unlock (Command)
Screenshot (Command)
setDummyPlayerState (Command)
sm_create (Command)
sm_debug = 0
sm_enable = 0
sm_kick (Command)
sm_leave (Command)
spawnActorAtPos (Command)
spawnDummyPlayers (Command)
spectator (Command)
spu_debug =
spu_dump_stats = 0
spu_enable = 1
spu_filter =
spu_max = 5
spu_profile_mode = 0
spu_streaming = 1
STAP_DEBUG = 0
STAP_DISABLE = 0
STAP_LOCK_EFFECTOR = 0
STAP_MF_All = 1
STAP_MF_Back = 1
STAP_MF_Down = 1
STAP_MF_Front = 1
STAP_MF_HeavyWeapon = 1.5
STAP_MF_Left = 1
STAP_MF_Right = 1
STAP_MF_Scope = 1
STAP_MF_ScopeVert = 0
STAP_MF_StrafeLeft = 1
STAP_MF_StrafeRight = 1
STAP_MF_Up = 1
STAP_MF_VelFactorHoriz = 0.3
STAP_MF_VelFactorVert = 0.4
STAP_MF_VertMotion = 0.4
STAP_OVERRIDE_TRACK_FACTOR = -1
STAP_TRANSLATION_FEATHER = 1
STAP_TRANSLATION_FUDGE = 1
startKickVoting (Command)
startNextMapVoting (Command)
startPlaylist (Command)
stats_FpsBuckets = 0
stats_Particles = 0
stats_RenderBatchStats = 0
stats_RenderSummary = 0
stats_Warnings = 0
status (Command)
stopdemo (Command)
stoprecording (Command)
StopSignalsOnEntity (Command)
sv_AISystem = 0 [REQUIRE_APP_RESTART]
sv_aiTeamName =
sv_autoconfigurl =
sv_bandwidth = 30000
sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD]
sv_cheatprotection = 0
sv_check_cd_keys = 0
sv_DedicatedCPUPercent = 0
sv_DedicatedCPUVariance = 10
sv_DedicatedMaxRate = 30
sv_dumpstats = 1
sv_dumpstatsperiod = 1000
sv_enableNetLimbo = 1
sv_gamerules = TeamInstantAction
sv_gamerulesdefault = TeamInstantAction
sv_gs_report = 1
sv_gs_trackstats = 1
sv_input_timeout = 0
sv_lanonly = 0 [DUMPTODISK]
sv_levelrotation = levelrotation
sv_LoadAllLayersForResList = 0
sv_map = Wars/cw2_terminal
sv_maxmemoryusage = 0
sv_maxplayers = 16 [DUMPTODISK]
sv_maxspectators = 32 [DUMPTODISK]
sv_moveClientsTo (Command)
sv_netLimboTimeout = 2
sv_pacifist = 0
sv_packetRate = 30
sv_password = [DUMPTODISK]
sv_port = 64087 [DUMPTODISK]
sv_randomLoadoutMethod (Command)
sv_ranked = 0
sv_requireinputdevice = dontcare [DUMPTODISK,rEQUIRE_LEVEL_RELOAD]
sv_restart (Command)
sv_say (Command)
sv_sendConsoleCommand (Command)
sv_servername = [DUMPTODISK]
sv_timeofdayenable = 0 [DUMPTODISK]
sv_timeofdaylength = 1 [DUMPTODISK]
sv_timeofdaystart = 12 [DUMPTODISK]
sv_timeout_disconnect = 0
sv_voicecodec = speex [REQUIRE_LEVEL_RELOAD]
sv_voice_enable_groups = 1
sv_votingCooldown = 180
sv_votingRatio = 0.51
sv_votingTeamRatio = 0.67
sv_votingTimeout = 60
switch_game_multiplayer (Command)
sys_affinity = 0
sys_AI = 1
sys_asserts = 1
sys_budget_frametime = 50 [DUMPTODISK]
sys_budget_numdrawcalls = 2000 [DUMPTODISK]
sys_budget_soundchannels = 32 [DUMPTODISK]
sys_budget_soundCPU = 15 [DUMPTODISK]
sys_budget_soundmem = 32 [DUMPTODISK]
sys_budget_streamingthroughput = 1024 [DUMPTODISK]
sys_budget_sysmem = 512 [DUMPTODISK]
sys_budget_videomem = 90 [DUMPTODISK]
sys_budget_xenon_estimation = 0 [DUMPTODISK]
sys_crashtest (Command)
sys_DeactivateConsole = 0
sys_dll_ai = CryAISystem
sys_dll_game = CryGameCrysis2.dll
sys_dump_aux_threads = 1
sys_EarlyMovieUpdate = 0
sys_enable_budgetmonitoring = 0
sys_entities = 1
sys_FileAccessLog = 0
sys_FileReadSequencer = 0
sys_FileReadSequencerBufferChunkSize = 16
sys_FileReadSequencerBufferSize = 24
sys_FileReadSequencerFolderNameRead = d:\User
sys_FileReadSequencerFolderNameWrite = e:\TestResults
sys_FileReadSequencerInlineBlockMaxSizeKB = 128
sys_FileReadSequencerProfile = 0
sys_firstlaunch = 0
sys_flash = 1
sys_flash_check_filemodtime = 0
sys_flash_curve_tess_error = 4
sys_flash_debugdraw = 0
sys_flash_debuglog = 0
sys_flash_edgeaa = 1
sys_flash_info = 0
sys_flash_info_histo_scale = 1
sys_flash_info_peak_exclude =
sys_flash_info_peak_tolerance = 5
sys_flash_log_options = 0
sys_flash_newstencilclear = 1
sys_flash_static_pool_size = 0 [REQUIRE_APP_RESTART]
sys_flash_stereo_maxparallax = 0.02
sys_flash_video_buffertime = 2
sys_flash_video_buffertime_loading = 2
sys_flash_video_soundvolume = 1
sys_flash_warning_level = 1
sys_float_exceptions = 3
sys_force_installtohdd_mode = 0
sys_game_folder = GameCrysis2
sys_initpreloadpacks =
sys_intromoviesduringinit = 0
sys_keyboard = 1
sys_keyboard_break = 0
sys_languages = english,french,spanish,german,turkish
sys_limit_phys_thread_count = 1
sys_localization_debug = 0
sys_LocalMemoryDiagramAlpha = 255
sys_LocalMemoryDiagramDistance = -5.5
sys_LocalMemoryDiagramRadius = 2.5
sys_LocalMemoryDiagramStreamingSpeedDistance = 2.2
sys_LocalMemoryDiagramStreamingSpeedRadius = 1
sys_LocalMemoryDiagramWidth = 0.5
sys_LocalMemoryDrawText = 0
sys_LocalMemoryGeometryLimit = 32
sys_LocalMemoryGeometryStreamingSpeedLimit = 10
sys_LocalMemoryInnerViewDistance = 100
sys_LocalMemoryLogText = 0
sys_LocalMemoryMaxMSecBetweenCalls = 1000
sys_LocalMemoryObjectAlpha = 128
sys_LocalMemoryObjectHeight = 2
sys_LocalMemoryObjectWidth = 6
sys_LocalMemoryOptimalMSecPerSec = 100
sys_LocalMemoryOuterViewDistance = 500
sys_LocalMemoryStreamingSpeedObjectLength = 10
sys_LocalMemoryStreamingSpeedObjectWidth = 1.5
sys_LocalMemoryTextureLimit = 64
sys_LocalMemoryTextureStreamingSpeedLimit = 10
sys_LocalMemoryWarningRatio = 0.8
sys_logallocations = 0 [DUMPTODISK]
sys_LvlRes_finalstep (Command)
sys_LvlRes_findunused (Command)
sys_main_CPU = 0
sys_MaxFPS = 60
sys_max_step = 0.05
sys_memory_debug = 0
sys_menupreloadpacks =
sys_min_step = 0.01
sys_noupdate = 0
sys_no_crash_dialog = 0
sys_PakInMemoryLayerPakSizeLimit = 8
sys_PakInMemorySizeLimit = 6
sys_PakLoadCache = 1
sys_PakLogInvalidFileAccess = 1
sys_PakLogMissingFiles = 0
sys_PakMessageInvalidFileAccess = 0
sys_PakPriority = 0 [READONLY]
sys_PakReadAheadCache = 0
sys_PakReadSlice = 0
sys_PakSaveLevelResourceList = 0
sys_PakStreamCache = 1
sys_PakTouchDummyFiles = 0
sys_PakValidateFileHash = 0
sys_perfhud = 0
sys_perfhud_fpsBucketsExclusive = 0
sys_perfhud_pause = 0
sys_physics = 1
sys_physics_CPU = 1
sys_preload = 0
sys_ProfileLevelLoading = 0
sys_ProfileLevelLoadingDump = 0
sys_propblend_info = 0
sys_propblend_prop =
sys_RestoreSpec (Command)
sys_root = [READONLY]
sys_SimulateTask = 0
sys_spec = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_ViewDistRatioLights' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesEmitterPoolSize' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesPoolSize' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'r_UseSoftParticles' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysOceanCell' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysFoliage' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_colorgrading' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_sunshafts' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Coronas' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_DepthOfField' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Flares' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_GlowAnamorphicFlares' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_ParticlesLights' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_TerrainNormalMap' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailNumLayers' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRFlaresCache' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAODownscale' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAOQuality' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_TexturesFilteringQuality' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_SkyType' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailTextures' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRRendering' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowBlur' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowsMaskResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_MPEGDecoders' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_Obstruction' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionAccuracy' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionUpdate' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_VariationLimiter' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ReverbType' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_SoundMoodsDSP' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvCMResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvTexResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexSkyResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexBumpResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexturesStreaming' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_volumetriceffects' key 'r_CloudsUpdateAlways' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'e_WaterOceanFFT' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'q_ShaderWater' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflectionsQuality' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflections' is cheat protected
sys_spec_full = 1
sys_spec_gameeffects = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_ViewDistRatioLights' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is cheat protected
sys_spec_objectdetail = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesEmitterPoolSize' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_ParticlesPoolSize' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'r_UseSoftParticles' is cheat protected
sys_spec_particles = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysOceanCell' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_physics' key 'e_PhysFoliage' is cheat protected
sys_spec_physics = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_colorgrading' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_sunshafts' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Coronas' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_DepthOfField' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_Flares' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_GlowAnamorphicFlares' is cheat protected
sys_spec_postprocessing = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable
sys_spec_quality = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_ParticlesLights' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_TerrainNormalMap' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailNumLayers' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRFlaresCache' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAODownscale' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_SSAOQuality' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_TexturesFilteringQuality' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_Renderer' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderFX' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGeneral' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderGlass' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderHDR' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderIce' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderMetal' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderPostProcess' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderShadow' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderSky' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderTerrain' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_quality' key 'q_ShaderVegetation' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'e_SkyType' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_DetailTextures' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shading' key 'r_HDRRendering' is cheat protected
sys_spec_shading = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowBlur' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowsMaskResolution' is cheat protected
sys_spec_shadows = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_MPEGDecoders' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_Obstruction' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionAccuracy' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ObstructionUpdate' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_VariationLimiter' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_ReverbType' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_sound' key 's_SoundMoodsDSP' is noregistered console variable
sys_spec_sound = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvCMResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_EnvTexResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexSkyResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexBumpResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexResolution' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_texture' key 'r_TexturesStreaming' is cheat protected
sys_spec_texture = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_volumetriceffects' key 'r_CloudsUpdateAlways' is cheat protected
sys_spec_volumetriceffects = 1
[Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'e_WaterOceanFFT' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'q_ShaderWater' is noregistered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflectionsQuality' is cheat protected
[Error] Error: ConsoleVariableGroup 'sys_spec_water' key 'r_WaterReflections' is cheat protected
sys_spec_water = 1
sys_SSInfo = 0
sys_streaming_CPU = 1
sys_streaming_debug = 0
sys_streaming_debug_filter = 0
sys_streaming_debug_filter_file_name =
sys_streaming_debug_filter_min_time = 0
sys_streaming_max_bandwidth = 0
sys_streaming_max_finalize_per_frame = 0
sys_streaming_memory_budget = 10
sys_streaming_requests_grouping_time_period = 2
sys_streaming_resetstats = 0
sys_streaming_use_optical_drive_thread = 1
sys_TaskThread0_CPU = 3
sys_TaskThread1_CPU = 5
sys_trackview = 1
sys_update_profile_time = 1
sys_usePlatformSavingAPI = 1
sys_usePlatformSavingAPIEncryption = 1
sys_user_folder = Crysis2
sys_vtune = 0
sys_warnings = 0
sys_WER = 0
sys_xenonAsserts = 0
s_FileCacheManagerSize = 0 [REQUIRE_APP_RESTART]
s_MemoryPoolSoundPrimary = 0 [REQUIRE_APP_RESTART]
s_MemoryPoolSoundSecondary = 0 [REQUIRE_APP_RESTART]
s_MemoryPoolSystem = 0 [REQUIRE_APP_RESTART]
team (Command)
telemetry_getsessionid (Command)
telemetry_submitlog (Command)
testOnlineAttributes (Command)
test_delegate (Command)
test_nsbrowse (Command)
test_nschat (Command)
test_nsnat (Command)
test_nsreport (Command)
test_nsstats (Command)
test_playersBounds (Command)
test_profile (Command)
test_reset (Command)
test_timeout (Command)
tracer_player_radiusSqr = 400
t_Debug = 0
t_FixedStep = 0
t_MaxStep = 0.25
t_Scale = 1
t_Smoothing = 1
UnCacheAudioFile (Command)
unload (Command)
vehicle_acceleration_curve = 2.5
vehicle_acceleration_curve_scale = 1
vehicle_deceleration_curve = 2.5
vehicle_deceleration_curve_scale = 1
vehicle_steering_curve = 2.5
vehicle_steering_curve_scale = 1
version (Command)
viewnote (Command)
VisRegTest (Command)
VisualConsole = 0
VisualConsoleSubStr =
visual_spawn_team_A = Grunt
visual_spawn_team_B = Pinger
voice_mute (Command)
vote (Command)
v_altitudeLimit = 600
v_autoDisable = 1
v_debugCollisionDamage = 0
v_debugdraw = 0 [DUMPTODISK]
v_debugMountedWeapon = 0
v_debugMovement = 0
v_debugMovementMoveVertically = 0
v_debugMovementSensitivity = 30
v_debugMovementX = 0
v_debugMovementY = 0
v_debugMovementZ = 0
v_debugSounds = 0
v_debugVehicle =
v_debugView = 0 [DUMPTODISK]
v_debugViewAbove = 0 [DUMPTODISK]
v_debugViewAboveH = 10 [DUMPTODISK]
v_debugViewDetach = 0 [DUMPTODISK]
v_debug_flip_over = 0
v_debug_mem = 0
v_disableEntry = 0
v_disable_hull = 0
v_draw_components = 0 [DUMPTODISK]
v_draw_helpers = 0
v_draw_passengers = 0
v_draw_seats = 0
v_draw_slip = 0 [DUMPTODISK]
v_draw_suspension = 0 [DUMPTODISK]
v_draw_tm = 0
v_driverControlledMountedGuns = 1
v_dumpFriction = 0
v_dump_classes (Command)
v_exit_player (Command)
v_goliathMode = 0
v_help_tank_steering = 0
v_independentMountedGuns = 1
v_invertPitchControl = 0 [DUMPTODISK]
v_kill (Command)
v_lights = 2
v_lights_enable_always = 0
v_pa_surface = 1
v_profileMovement = 0
v_ragdollPassengers = 0
v_reload_system (Command)
v_rockBoats = 1
v_set_passenger_tm = 1
v_show_all = 0
v_slipFrictionModFront = 0
v_slipFrictionModRear = 0
v_slipSlopeFront = 0
v_slipSlopeRear = 0
v_sprintSpeed = 0
v_stabilizeVTOL = 0.35 [DUMPTODISK]
v_transitionAnimations = 1
v_treadUpdateTime = 0
v_vehicle_quality = 4
v_wind_minspeed = 0
wait_frames (Command)
wait_seconds (Command)
watch_enabled = 1
watch_text_render_fxscale = 13
watch_text_render_lineSpacing = 9.3
watch_text_render_size = 1.75
watch_text_render_start_pos_x = 35
watch_text_render_start_pos_y = 180
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