Genau ich hab noch was gefunden ! Nördlich von minefield sag ich nur ... ich will euch nix verraten ^^ 2tens. Die Radiosender senden Morsesignale die laut morsecode sagen : Is there anyone out there ? any towers ? und so weiter ^^. Innerhalb des Sendeberreichs ist immer der Ort von dem aus gesendet wird ! Könnt selber suchen ich verrat nix
Und dann das allerärgste find ich sind die Satelitenschüßeln die von ein paar Raidern bewohnt werden . in den ruinen ist noch ein altes Terminal von einem Satelit mit A- Bomben beladen und abschußbereit. Mann kann Koordinaten eingeben. Ich hab mir mal überlegt ob in den vorigen fallouts vll irgendwas von einem Zielgebiet in China oder der Usa die rede war . Wir könnten ja mal nachforschen und die koordinaten herausfinden
mann kann die stelle dann auch bombadieren.. vielleicht findet sich ja was
Ich find das ja allgemein ur intressant das Spiel also von der Story her also hab ich mal nachgeguckt wegen den Vaults .... Hier mal ne Liste von den bekannten Vaults (aus Fallout.wiki)
LA Vault The Vault-Tec demonstration Vault. It was not part of the experiment, and was the Master's Vault under the Cathedral in Fallout. Southern California, near Los Angeles (Cathedral)
Vault 8 A control Vault, intended to open and re-colonize the surface after 10 years. Vault City is the result. Northern California (Vault City)
Vault 12 In order to study the effects of radiation on the selected population, the Vault Door was designed not to close. This is the Necropolis
Vault... and the ghouls were the result. Bakersfield (Necropolis)
Vault 13 Intended to stay closed for 200 years as a study of prolonged isolation, the broken water chip forced the Overseer to improvise and use the Vault Dweller as a pawn. Later study of the Vault 13 records by the Enclave led them to their current plan to end the war. Southern California
Vault 15 Intended to stay closed for 50 years and include people of radically diverse ideologies. Gathered from what you hear from Aradesh in Fallout 1, he has quite a bit of multicultural flavoring to his speech. The birthplace of three Raider groups and Shady Sands. Southern California
Vault 27 This Vault would be overcrowded deliberately. 2000 people would be assigned to enter, double the total sustainable amount. Unknown Fallout Bible only
Vault 29 No one in this Vault was over the age of 15 when they entered. Parents were redirected to other Vaults on purpose. Harold is believed to have come from this Vault. Colorado Fallout Bible 0 (first mention) Van Buren
Vault 34 The armory was overstocked with weapons and ammo and not provided with a lock. Unknown Fallout Bible only
Vault 36 The food extruders were designed to produce only a thin, watery gruel. Unknown Fallout Bible only
Vault 42 No light bulbs of more than 40 watts were provided. Unknown Fallout Bible only
Vault 43 Populated by twenty men, ten women, and one panther. Unknown Penny Arcade[2]
Vault 53 Most of the equipment was designed to break down every few months. While repairable, the breakdowns were intended to stress the inhabitants unduly. Unknown Fallout Bible only
Vault 55 All entertainment tapes were removed. Unknown Fallout Bible only
Vault 56 All entertainment tapes were removed except those of one particularly bad comic actor. Sociologists predicted failure before Vault 55. Unknown Fallout Bible only
Vault 68 Of the one thousand people who entered, there was only one woman. Unknown Fallout Bible only
Vault 69 Of the one thousand people who entered, there was only one man. Unknown Fallout Bible (first mention)
Penny Arcade Van Buren concept art
Vault 70 All jumpsuit extruders fail after 6 months. Most of the inhabitants were Mormons. Salt Lake City, Utah Fallout Bible 0 Van Buren
Vault 76 This Vault was designed as a control group for the vault experiment like Vault 8, intended to open and re-colonize the surface after 20
years. Unknown (Capital Wasteland?) Fallout 3
Vault 77 Populated by one man and a crate full of puppets. Unknown Penny Arcade[2]
Vault 87 Forced Evolutionary Virus research. Capital Wasteland Fallout 3 Vault 92 This Vault was created to study if you can make ultimate warriors out of artists by using the white noise to hypnotize persons and a key phrase to control them. All the inhabitants went insane eventually. Capital Wasteland Fallout 3
Vault 101 This Vault was to remain permanently closed. Capital Wasteland Fallout 3
Vault 106 Psychoactive drugs were released into the air filtration system 10 days after the Door was sealed. Capital Wasteland Fallout Bible (first mention)Fallout 3
Vault 108 The vault houses a cloning lab and all residents are clones of one man called Gary. Capital Wasteland Fallout 3
Vault 112 Home of Tranquility Lane virtual reality simulator. Capital Wasteland Fallout 3
Unfinished Vault A fenced construction place in a small cave north from Vaults 13 and 15. Northern California Fallout 2
Vault 0 A special Vault designed to monitor and control other Vaults. Mount Cheyenne (Colorado) Fallout Tactics[3]
Secret Vault A secret Vault-Tec facility with vats filled with the Forced Evolutionary Virus. Los Fallout: Brotherhood of Steel[4]
Ich hoffe es freut euch mehr über die Vaults zu wissen
mfg Weedfreak